You are here
Articles
number: /2023
CIT number: 0
Number of views: 1,386
This study examined the state of multicultural teaching and teachers’ perception of their preparedness for it in secondary schools in Benin City, Nigeria. Two research questions and two hypotheses guided the study. The study adopted the descriptive survey research design. The one hundred and twenty-nine (129) English Language teachers in Benin City constituted the population of the study. A sample of 98 English Language teachers selected through multi-stage sampling participated in the study. Data for the study were obtained using the ‘Questionnaire on English Language Teachers’ Awareness and Perception of Integrating Cultural Contents in ELT’ (r = .78). Data collected were analysed using Mean, Standard Deviation, t-test and ANOVA. Results revealed that teachers integrated culture in ELT. Additionally, although teachers felt adequately prepared to integrate culture in ELT, they indicated a need for further training in multicultural education. Teachers were not found to significantly differ in terms of their perceptions of preparedness for multicultural teaching based on sex and qualification. Based on the findings, it was recommended that teacher education programs be reviewed to accommodate multicultural education in ELT while in-service training should be provided for employed teachers.
number: /2023
CIT number: 0
Number of views: 1,454
The advancement of technology and the increasing demand to enhance students’ mathematics achievement necessitates an innovative learning approach. One such approach is flipped learning, which enables students to actively participate in the learning process and work independently with the assistance of technology. The study assessed how the flipped classroom learning model enhances students’ mathematical comprehension. The flipped classroom approach involves students engaging with pre-class video assignments and learning materials, followed by in-class discussions to reinforce the acquired knowledge. This research employed a mixed method with a sequential explanatory approach. The target population was Year 11 students enrolled in a senior high school in Simpang Kanan, Aceh Singkil, Indonesia. A sample size of 22 students was selected for the study. Data collection encompassed administering pre-test and post-test assessments, using a mathematical understanding test as the research instrument, and interviews. The data analysis involved the application of paired t-tests and N-Gain tests. The research findings demonstrated a statistically significant improvement in students’ mathematical comprehension following implementing the flipped classroom model (p<0.005). The average N-gain value was calculated to be 0.45, indicating a moderate gain in understanding. This study suggests that the flipped classroom could be an alternative method to enhance students’ mathematics learning.
number: /2023
CIT number: 0
Number of views: 1,086
Cooperative learning has been widely applied in teaching English. The research concerns the use of cooperative learning techniques to improve the English-speaking skills of first-year students at a university in Hanoi. 31 English-major freshmen from this university were the study's participants. The design of the study was action research which lasted eight weeks. Three cooperative learning techniques, namely Think-Pair-Share, Read-Pair-Share, and Write-Pair-Share, were employed when teaching students two speaking task types which were answering questions of familiar topics and making decisions in daily situations. The study collected quantitative data from a pretest and a post-test and qualitative data from interviews. The findings revealed that the use of cooperative learning techniques helped improve students' speaking performance in both part one and part three of the Cambridge B1 Preliminary Speaking Examination, but the extent of performance differed in terms of students' levels and speaking skills components. It was also discovered that most participants had a positive attitude towards this intervention. It is suggested that cooperative learning techniques should be employed in teaching and learning English speaking.
number: /2023
CIT number: 0
Number of views: 1,078
Many fascinating games meet the basic requirements of the learning environment and support the teaching and learning process. Different from traditional games, the use of digital games in teaching is an innovation in teaching methods, bringing many interests to students and creating a new perspective on learning culture. This article summarizes and analyzes the research of authors around the world showing the effectiveness of using digital games in teaching, from which there is a scientific basis to give the rules of construction, construction procedure and steps to implement digital games in teaching mathematics in primary schools in Vietnam. The aim of this article was to help primary education teachers have a different perspective on the use of digital games in teaching, understand the construction principles, how to construct and use a digital game in the teaching process, from there, using digital games in teaching to increase learning motivation for students and contribute to improving the quality of teaching.
number: /2023
CIT number: 0
Number of views: 1,000
In underdeveloped countries such as Colombia, less than 6% of the population with disabilities have access to higher education, which is why educational strategies are required for this population. According to the International Labour Organization, an average of 7600 people die every day because of work accidents or occupational diseases. In this sense, INKLUDO arises, a project that seeks to develop a series of immersive and inclusive tools supported by virtual reality and multi-touch screen technology to improve the learning processes of Health and Safety at Work. For this purpose, an analysis of the environment on inclusive educational needs was carried out, from which the conceptual architecture of the technological tools will be built. After that, a functional prototype of each of these tools will be developed and validated. The execution of this project is intended to contribute to inclusive education to the extent that the needs of students with hearing and/or motor disabilities are met by developing an innovative classroom strategy for learning a cross-cutting theme in any training area.
number: /2023
CIT number: 0
Number of views: 1,047
number: /2023
CIT number: 0
Number of views: 940
Digital transformation has become an inevitable trend in Vietnam and worldwide. Digital society is one of the three pillars of a digital nation, in which digital citizens are the core of a digital society. The requirements of digital citizenship pose a new problem for education and training: how to form and foster digital literacy for learners while they are still in school to study, research and develop a career in the digital world and master the country’s digital transformation. In this article, we find answers to the following questions (1) Is it possible to simultaneously develop digital literacy and subject-specific domain competency for learners during high school? (2) Can information technology be a foundation, tool, and objective to develop learners’ competence? (3) How should blended learning be organized in the current Vietnamese context? The study also conducted experiments to adjust and explore a blended teaching model to develop digital and domain-specific competencies of Vietnamese students in the current digital transformation context.
number: /2023
CIT number: 0
Number of views: 1,070
The article reflects and analyzes the characteristics and requirements of organizations teaching technical and technological specialties according to multi-intelligence theory, especially prior to the development of education and training activities in the Revolutionary Industry 4.0 and digital transformation in the context of higher education today. The article analyzes the concepts and content of teaching technology and technical majors according to the multiple intelligence theory; the requirements of the teaching staff in teaching majors of technology and technical. In addition, the article offers the solutions to develop digital capacity for teaching staff of technology and technical majors according to the multi-intelligence theory.
number: /2023
CIT number: 0
Number of views: 1,022
The present article explores the impacts and factors influencing the effectiveness of digital games and augmented reality (AR) games in mathematics education for primary school students. The study employed a mixed-methods approach, incorporating quantitative data from mathematics test results and survey responses, as well as qualitative data from classroom observations and interviews with teachers and students. The research involved 168 teachers conducting 168 experimental classes from different regions of Vietnam. The investigation focused on the effects of digital and AR games on students’ academic performance, skill development, engagement, and motivation in mathematics. Additionally, it examined the influence of factors such as gender and geographical location on the effectiveness of these games in teaching mathematics. The findings offer valuable insights into the potential benefits, influencing factors, and limitations associated with integrating digital and AR games in the mathematics classroom. These insights can inform educators and policymakers in their efforts to enhance the quality of education.
number: /2023
CIT number: 0
Number of views: 1,286
The outbreak of the COVID-19 pandemic has hit education globally hard. Students could not go to school due to the social distancing measures taken by governments to prevent the spread of the pandemic. Therefore, in order to ensure that the learning process of students is maintained, online learning has become the key solution for this circumstance. As a result, periodic testing for students has also been changed into the remote online exams (ROEs). While the benefits of ROEs are widely recognized, the urgent use of this test presents problems and challenges for both students and teachers. This research aimed to explore a number of factors that may affect the results of online remote tests performed by high school students in Vietnam, thereby examining how those factors affect their test results compared to the traditional testing method. By using exploratory factor analysis (EFA), the research identified five potential factors affecting the online remote exam results of Vietnamese high school students with 17 items that met statistical standards, namely: Attitude towards ROEs, Preparedness, Anxiety, Technical Problems, Perceived ROEs Software. The analysis results of the linear regression model show that the only factor namely attitudes towards ROEs is positively correlated with their exam results. The results of this study not only provide a foundation for the online education and online examination research community, but also provide recommendations for educational practitioners, school administrators, and technical service providers on how to effectively support the remote online examination of high school students in Vietnam

